Zhu, Zhe, Lu, Jiaming, Wang, Minxuan, Zhang, Songhai, Martin, Ralph, Liu, Hantao ORCID: https://orcid.org/0000-0003-4544-3481 and Hu, Shi-Min ORCID: https://orcid.org/0000-0001-7507-6542 2018. A comparative study of algorithms for realtime panoramic video blending. IEEE Transactions on Image Processing 27 (6) , pp. 2952-2965. 10.1109/TIP.2018.2808766 |
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Abstract
Unlike image blending algorithms, video blending algorithms have been little studied. In this paper, we investigate 6 popular blending algorithms—feather blending, multi-band blending, modified Poisson blending, mean value coordinate blending, multi-spline blending and convolution pyramid blending. We consider their application to blending realtime panoramic videos, a key problem in various virtual reality tasks. To evaluate the performances and suitabilities of the 6 algorithms for this problem, we have created a video benchmark with several videos captured under various conditions. We analyze the time and memory needed by the above 6 algorithms, for both CPU and GPU implementations (where readily parallelizable). The visual quality provided by these algorithms is also evaluated both objectively and subjectively. The video benchmark and algorithm implementations are publicly available1.
Item Type: | Article |
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Date Type: | Publication |
Status: | Published |
Schools: | Computer Science & Informatics |
Publisher: | Institute of Electrical and Electronics Engineers (IEEE) |
ISSN: | 1057-7149 |
Date of First Compliant Deposit: | 22 February 2019 |
Date of Acceptance: | 10 February 2018 |
Last Modified: | 03 May 2023 16:25 |
URI: | https://orca.cardiff.ac.uk/id/eprint/109471 |
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