Cardiff University | Prifysgol Caerdydd ORCA
Online Research @ Cardiff 
WelshClear Cookie - decide language by browser settings

Quantifying the tacit: the imitation game and social fluency

Collins, Harold Maurice ORCID: and Evans, Robert John ORCID: 2013. Quantifying the tacit: the imitation game and social fluency. Sociology n/a 10.1177/0038038512455735

Full text not available from this repository.


This article describes a new research method called the Imitation Game. The method is based on the idea of ‘interactional expertise’, which distinguishes discursive performance from practical expertise and can be used to investigate the relationship between groups that diverge culturally or experientially. We explain the theory that underpins the method and report results from a number of empirical trials. These include ‘proof of concept’ research with the colour blind, the blind and those with perfect pitch, as well as Imitation Games on more conventional sociological topics such as the social relationships between men and women, homosexuals and heterosexuals, and active Christians and secular students. These studies demonstrate the potential of the method and its distinctive features. We conclude by suggesting that the Imitation Game could complement existing techniques by providing a new way to compare social relationships across social and temporal distances in both a qualitative and a quantitative way.

Item Type: Article
Date Type: Publication
Status: Published
Schools: Social Sciences (Includes Criminology and Education)
Subjects: H Social Sciences > H Social Sciences (General)
Uncontrolled Keywords: Comparative Research; Imitation Game; Interactional Expertise; Research Methods
Additional Information: Online publication date: 25 February 2013.
Publisher: SAGE
ISSN: 0038-0385
Last Modified: 21 Oct 2022 10:32

Citation Data

Cited 30 times in Scopus. View in Scopus. Powered By Scopus® Data

Actions (repository staff only)

Edit Item Edit Item