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The Imitation Game and the nature of mixed methods

Collins, Harry ORCID:, Evans, Robert ORCID:, Weinel, Martin, Lyttleton-Smith, Jennifer ORCID:, Bartlett, Andrew and Hall, Martin 2017. The Imitation Game and the nature of mixed methods. Journal of Mixed Methods Research 11 (4) , pp. 510-527. 10.1177/1558689815619824

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We describe the Imitation Game, a new research method that collects both qualitative and quantitative data, and which can be used as a mixed methods procedure in many disciplines. Drawing on two projects, one investigating gender, the other sexuality, we show that the quantitative and qualitative aspects of the Game combine in four different ways, from more quantitative to more qualitative, involving increasing cultural understanding by the researchers. Crucially, deep cultural input is initially supplied by the players of the Game, who act as “proxy researchers,” enabling data to be gathered quickly and efficiently. The analysis has its roots in sociology of scientific knowledge and studies of expertise and experience, hence the emphasis on the cultural foundations of methods and the nature of expertise.

Item Type: Article
Date Type: Publication
Status: Published
Schools: Social Sciences (Includes Criminology and Education)
Centre for the Study of Knowledge Expertise and Science (KES)
Subjects: H Social Sciences > H Social Sciences (General)
Publisher: SAGE
ISSN: 1558-6898
Funders: European Research Council (ERC)
Date of First Compliant Deposit: 30 March 2016
Date of Acceptance: 1 November 2015
Last Modified: 10 Jan 2024 14:07

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