Xia, Shihong, Gao, Lin, Lai, Yukun ORCID: https://orcid.org/0000-0002-2094-5680, Yuan, Mingze and Chai, Jinxiang 2017. A survey on human performance capture and animation. Journal of Computer Science and Technology 32 (3) , pp. 536-554. 10.1007/s11390-017-1742-y |
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Abstract
With the rapid development of computing technology, three-dimensional (3D) human body models and their dynamic motions are widely used in the digital entertainment industry. Human perfor- mance mainly involves human body shapes and motions. Key research problems include how to capture and analyze static geometric appearance and dynamic movement of human bodies, and how to simulate human body motions with physical e�ects. In this survey, according to main research directions of human body performance capture and animation, we summarize recent advances in key research topics, namely human body surface reconstruction, motion capture and synthesis, as well as physics-based motion sim- ulation, and further discuss future research problems and directions. We hope this will be helpful for readers to have a comprehensive understanding of human performance capture and animation
Item Type: | Article |
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Date Type: | Publication |
Status: | Published |
Schools: | Computer Science & Informatics |
Uncontrolled Keywords: | human surface reconstruction, body motion capture, motion synthesis, physics based motion simulation |
Publisher: | Springer Verlag |
ISSN: | 1000-9000 |
Funders: | Royal Society-Newton |
Date of First Compliant Deposit: | 1 May 2017 |
Date of Acceptance: | 24 April 2017 |
Last Modified: | 24 Nov 2024 06:30 |
URI: | https://orca.cardiff.ac.uk/id/eprint/100223 |
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