Suau, Cristian and Blanco, M. 2011. Pool Table Laser, Drawing in the Air and Puzzlab. Ferrater, C. and Pinos, C., eds. Taller vertical 08/09: Living objects, social games/A game in a place, Barcelona: Universitat Internacional de Catalunya & ActarBirkhäuserD, pp. 59-65. |
Abstract
GAMESCAPES The experience was led by two well-known Catalan architects: Carme Pinos and Carlos Ferrater and supported by a selected team of young architects whom played as coordinators and tutors. We all worked in pairs. The Vertical Workshop’s title was “A Game in a Place” and its aim was to discuss the relationship between architecture and the world of games. Although at first it may seem naive, sometimes architecture can be understood as if it were a game. There are some rules (i.e.: gravity) and there is a board (i.e.: a place, a landscape) The architect must design and create their own rules and strategies for communicating their ideas and then everything must be realized and constructed, is considered a similar process. I led an intensive workshop with 8 different outcomes. The selection of key projects has been commented in this book.
Item Type: | Book Section |
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Date Type: | Publication |
Status: | Published |
Schools: | Architecture |
Subjects: | G Geography. Anthropology. Recreation > GV Recreation Leisure H Social Sciences > HT Communities. Classes. Races N Fine Arts > NA Architecture N Fine Arts > NC Drawing Design Illustration |
Uncontrolled Keywords: | Spatial Experimentation, Playability, Tactile Games, 3D Game-boards |
Language other than English: | Spanish |
Publisher: | Universitat Internacional de Catalunya & ActarBirkhäuserD |
ISBN: | 9788493849313 |
Last Modified: | 19 Mar 2016 22:24 |
URI: | https://orca.cardiff.ac.uk/id/eprint/15023 |
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