Richardson, Anthony
2024.
PeaceMaker: using an online educational game on Middle East politics as an ‘Object To Think With’ (OTTW) in a Masters-level Public Policy course.
Presented at: Te Puna Aurei LearnFest Conference 2022,
Online,
23-24 November 2022.
Published in: Bowell, Tracy, Pepperell, Nicole, Richardson, Anthony and Corino, Maria-Teresa eds.
Revitalising Higher Education: Insights from Te Puna Aurei LearnFest 2022.
Cardiff:
Cardiff University Press,
pp. 63-70.
10.18573/conf2.h
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Abstract
Teaching causality in complex adaptive systems to tertiary students poses dual challenges: presenting key concepts like tipping points, emergence, nonlinearity, path dependency, and feedback; and then guiding students to grasp the uncertainties these entail for policy and decision-making. While the pedagogical value of educational games is increasingly recognised, there is little consensus on underlying learning theories or game design principles. In particular, as traditional behaviourist approaches do not address the implications of complex systems, the author (teaching a Masters-level Public Policy course) used the Israeli/Palestinian politics game, PeaceMaker, in a more constructivist approach that understands games as “objects-to-think-with” (OTTWs).
Item Type: | Conference or Workshop Item (Paper) |
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Date Type: | Publication |
Status: | Published |
Publisher: | Cardiff University Press |
ISBN: | 978-1-9116-5350-9 |
Date of First Compliant Deposit: | 10 June 2024 |
Date of Acceptance: | 2024 |
Last Modified: | 30 Jul 2024 13:14 |
URI: | https://orca.cardiff.ac.uk/id/eprint/169727 |
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