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Tertiary learning usage of tabletop roleplaying games: affordances and challenges

Shoenberger, Michael 2024. Tertiary learning usage of tabletop roleplaying games: affordances and challenges. Presented at: Te Puna Aurei LearnFest Conference 2022, Online, 23-24 November 2022. Published in: Bowell, Tracy, Pepperell, Nicole, Richardson, Anthony and Corino, Maria-Teresa eds. Revitalising Higher Education: Insights from Te Puna Aurei LearnFest 2022. Cardiff: Cardiff University Press, pp. 80-86. 10.18573/conf2.j

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Abstract

In service of broadening the arsenal of pedagogical tools available in postsecondary classrooms, this study reviews the state of theory and practice in usage of tabletop roleplaying games (TTRPGs) in higher education. It is firmly situated in the context of constructivist approaches seeking to enhance student learning. Using TTRPG-based approaches, however, presents significant challenges, not least of which are student unfamiliarity, cognitive load, and resistance, as well as additional instructor workload. This study seeks to aid instructors in determining how best to approach the use of TTRPG-based teaching while focusing on using the strengths of TTRPGs to help facilitate learning.

Item Type: Conference or Workshop Item (Paper)
Date Type: Publication
Status: Published
Publisher: Cardiff University Press
ISBN: 978-1-9116-5350-9
Date of First Compliant Deposit: 10 June 2024
Date of Acceptance: 2024
Last Modified: 30 Jul 2024 13:17
URI: https://orca.cardiff.ac.uk/id/eprint/169729

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