Mckenzie-Kerr, Alastair and Macken, William John ![]() |
Abstract
Two experiments investigated the metamemorial factors which influence rapid strategy selections (retrieve or calculate) in double-digit mental arithmetic problems. Using the GameShow paradigm (L. M. Reder & F. E. Ritter, 1992; C. D. Schunn et al., 1997) participants first predicted (within 850 ms) which strategy they would use to solve a sum and then solved the sum. Results revealed that predicted strategy selections were accurate, and that selection of the retrieve strategy was positively related to problem familiarity (L. M. Reder & F. E. Ritter, 1992; C. D. Schunn, et al., 1997), but not to the answer’s familiarity (but see C. A. Lebiere & J. R. Anderson 1998; G. D. Logan, 2002). Furthermore, the semantic properties of a problem (e.g., whether both numbers are divisible by 5 or 10) appeared to dictate strategy selection. The evidence presented supports an account of strategy selection in which retrieve and calculate selections are determined by pre-retrieval indications of memorial strength derived from the familiarity of the problem (see also L. M. Reder & F. E. Ritter, 1992; C. D. Schunn et al., 1997) but also from semantic level representations of the problem’s properties.
Item Type: | Conference or Workshop Item (Paper) |
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Date Type: | Publication |
Status: | Published |
Schools: | Psychology |
Subjects: | B Philosophy. Psychology. Religion > BF Psychology P Language and Literature > P Philology. Linguistics R Medicine > RC Internal medicine > RC0321 Neuroscience. Biological psychiatry. Neuropsychiatry |
Uncontrolled Keywords: | Strategy Selection; Metacognition; Problem Solving; Familiarity; Semantic Memory; ACT-R |
Publisher: | Cognitive Science Society |
Related URLs: | |
Last Modified: | 20 Oct 2022 09:41 |
URI: | https://orca.cardiff.ac.uk/id/eprint/32820 |
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