Martin, Ralph Robert, Varley, Peter and Suzuki, Hiromasa 2005. Perpendicularity as a key to interpreting line drawings of engineering objects. Presented at: IJCC Workshop on digital engineering, Tokyo, Japan, February 24-25, 2005, Tokyo, Japan, 24-25 February 2005. |
Abstract
Many recent approaches to the problem of interpreting line drawings as solid objects treat inflation as a two-stage approach, the first stage being to produce a quick initial estimate of vertex zcoordinates, and the second being to refine these initial estimates to produce a “more beautiful” geometry. By making assumptions about engineering objects and the ways people see and depict them, it is often possible to reproduce a single object which humans will agree is the correct interpretation of the drawing. Of these assumptions, those to do with perpendicularity are most important, in part because perpendicularity is the most common regularity in engineering objects, and in part because of the importance of perpendicularity in the human perception process. In this paper, we catalogue various possible instances of perpendicularity in engineering drawings
Item Type: | Conference or Workshop Item (Paper) |
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Date Type: | Completion |
Status: | Unpublished |
Schools: | Computer Science & Informatics |
Subjects: | Q Science > QA Mathematics > QA76 Computer software |
Last Modified: | 04 Jun 2017 04:47 |
URI: | https://orca.cardiff.ac.uk/id/eprint/44644 |
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