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Browse by Current Cardiff authors

Number of items: 13.

Wright, Esther, Webber, Nick and Donald, Iain 2026. Introduction: Where and what is historical game studies, now? Wright, Esther, Donald, Iain and Webber, Nick, eds. Writing Game Histories, Bloomsbury,

Coltrain, James, Johnson, Leyla, Murthy, Nikhil, Nielsen, Holly and Wright, Esther 2026. ‘Research is a creative process’: Writing history with games. Wright, Esther, Donald, Iain and Webber, Nick, eds. Writing Game Histories, Bloomsbury,

Wright, Esther 2025. Tore C. Olsson, Red Dead's History: A Video Game, and Obsession, and America's Violent Past [Book Review]. American Historical Review 130 (3) , pp. 1362-1364. 10.1093/ahr/rhaf278
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Wright, Esther 2024. “Layers of history”: History as construction/constructing history in Pentiment. ROMchip: A Journal of Game Histories 6 (1) , 191.
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Wright, Esther 2023. Paratexts, “authenticity”, and the margins of digital (game) history. Seiwald, Regina and Vollans, Ed, eds. (Not) In the Game: History, Paratexts and Games, Video Games and the Humanities, vol. 13. Berlin: De Gruyter, pp. 33-56. (10.1515/9783110732924-003)

Donald, Iain, Webber, Nick and Wright, Esther 2023. Video games, historical representation and soft power. Journal of Gaming & Virtual Worlds 15 , pp. 105-127. 10.1386/jgvw_00075_1
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Wright, Esther 2023. '“What’s famous” and “what’s true”: Women’s place from Revolver to Redemption. Wright, Esther and Wills, John, eds. Red Dead Redemption: History, Myth, and Violence in the Video Game West, Norman, OK: University of Oklahoma Press, pp. 128-148.

Wright, Esther and Wills, John 2023. Introduction. Wright, Esther and Wills, John, eds. Red Dead Redemption: History, Myth and Violence in the Video Game West, Norman, OK: University of Oklahoma Press, pp. 1-25.

Wright, Esther 2022. Still playing with the past: History, historians, and digital games. History & Theory 61 (4) , pp. 166-177. 10.1111/hith.12280
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Wright, Esther 2022. Rockstar Games and American history: Promotional materials and the construction of authenticity. Berlin: De Gruyter Oldenbourg. 10.1515/9783110716610

Wright, Esther 2021. Rockstar Games, Red Dead Redemption, and narratives of "progress". European Journal of American Studies 16 , 3. 10.4000/ejas.17300
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Wright, Esther 2018. On the promotional context of historical video games. Rethinking History 22 (4) , pp. 598-608. 10.1080/13642529.2018.1507910

Wright, Esther 2017. Marketing authenticity: Rockstar Games and the use of cinema in video game promotion. Kinephanos: Journal of Media Studies and Popular Culture 7 (1) , pp. 131-164.
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This list was generated on Fri Sep 19 06:10:29 2025 BST.