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What drives advertisers toward or away from immersive virtual spaces?

Marder, Ben, Yau, Amy ORCID: https://orcid.org/0000-0002-8782-0102, Yule, Jennifer, Osadchaya, Elena, Angell, Rob ORCID: https://orcid.org/0000-0001-8554-2092, Zhang, Will, Oliver, Sebastian, Lavertu, Laura, Stylos, Nikolaos, Qi, Kang, Gao, Liyu, AlRabiah, Sara, Regt, Anouk de, Zhang, Yiwei and Li, Jiayuan 2024. What drives advertisers toward or away from immersive virtual spaces? Journal of Advertising Research 64 (3) , pp. 255-283. 10.2501/JAR-2024-020

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Abstract

The metaverse is hyped as revolutionizing advertising, but practitioners remain cautious. Knowledge of “why” advertisers are or are not adopting the metaverse is limited, because they have not been asked. Through 48 interviews with advertising executives, this research elucidates a complex ecosystem with four affordances (novel advertising space, immersive experiences, specific audience targeting, and communicating brand innovativeness) and four disaffordances (limited reach, anticipated lack of return on investment, lack of requisite technical expertise, and poor interoperability) that underpin adoption. These are shaped by consumers’ and decision makers’ (dis)affordances, as well as by contextual factors such as industry norms. The authors offer an advertising-context-specific definition of the metaverse and questions to guide practitioners’ adoption.

Item Type: Article
Date Type: Published Online
Status: Published
Schools: Business (Including Economics)
Publisher: World Advertising Research Center
ISSN: 0021-8499
Date of First Compliant Deposit: 8 April 2024
Date of Acceptance: 27 February 2024
Last Modified: 07 Nov 2024 17:00
URI: https://orca.cardiff.ac.uk/id/eprint/167762

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