Zheng, Yue 2009. Modelling, tracking and generating human interaction behaviours in video. PhD Thesis, Cardiff University. |
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Abstract
Intelligent virtual characters are becoming increasingly popular in en tertainment, educational and simulation software. A virtual charac ter is the creation or re-creation of a human being in an image, using computer-generated imagery. It must act and react in the environment, drawing on the disciplines of automated reasoning and planning. Cre ating characters with human-like behaviours that respond interactively to a real person in a video, is still a serious challenge. There are several major reasons for this. First, human motion is very complex, which makes it particularly difficult to simulate. Second, the human form is also not straightforward to design due to the large number of degrees of freedom of the motion. Third, creating novel contextual movements for virtual characters in real time is a new research area.
Item Type: | Thesis (PhD) |
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Status: | Unpublished |
Schools: | Engineering |
Subjects: | T Technology > T Technology (General) |
Date of First Compliant Deposit: | 30 March 2016 |
Last Modified: | 10 Oct 2017 15:22 |
URI: | https://orca.cardiff.ac.uk/id/eprint/54108 |
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